A game where an AI judge grades your idea
Draw today’s boss something, or bring it something from your room. An AI referee grades the idea behind it, and a clever one hits up to 30% harder. Then he gets out of the way: who wins is decided by the server’s numbers, never by the AI.
- Capped at +30%
- Server decides the winner
- Free to start

The referee is a cheerful red panda with a whistle. He is not impressed by adjectives.
What the referee is actually asked
Exactly one question: is this real object a smart, common-sense counter to this boss? Not “is it a cool monster”, not “did the player try hard”. Today’s boss sheet goes in — its element, its one weakness, its habits — along with the everyday thing you photographed or drew. Out comes a grade.
The canvas you draw on — pen or pixel — is built into today’s challenge, and what you draw there is read exactly the way an object you picked up is: only for what it is. A drawing on paper counts too, once you photograph it (turn a drawing into a monster).
The interesting consequence: the answer lives in the real world, not in the game. Knowing that the boss fears electricity does nothing for you until you remember there is a hair dryer in the bathroom.
The four verdicts
The grade scales the numbers on your damage-dealing moves. Those percentages are the real ones.
- Brilliant!damage +30%An obvious, specific counter to this boss. Garlic to a vampire. An umbrella to a rain monster.
- Makes sensedamage +15%A link you can state as a plain fact: a towel soaks up a soggy sponge; a rock grounds an electric bird.
- Off topicno changeNo specific connection to this boss. Most random objects land here, and the referee is told to pick this when in doubt.
- Backfireddamage −10%You brought the thing it likes, or the thing it is made of. Handing a water monster a bottle of water is not a plan.
“Stretched”, “maybe”, and “it is made of glass so it might…” are explicitly not Makes sense. Neither is anything dangerous for a child to be holding — lighters, matches, knives, medicine are marked off topic by rule, however clever the idea was.
And a second, smaller grade: how it looks
Same call, separate answer. It rates the creature, not your art.
- S +10% · legendary and fearsome
- A +5% · tough and cool
- B — · ready to fight
- C −3% · cute or harmless
- D −5% · tiny, sleepy, hard to make out
The range here is deliberately much narrower than the verdict range, because it measures something less interesting: how strong the thing looks, rather than how good the thing you thought of was. Most monsters land on B or C; S is rare. And it is about the creature, not the craftsmanship — a thirty-second scribble of a dragon can beat a lovingly shaded kitten.
The two grades never touch each other. A gorgeous S-rank monster that has nothing to do with today’s boss is still off topic.
What the referee does not decide
It does not decide the winner. It does not decide the turn order. It does not touch your healing or your shields — only the moves that deal damage get scaled, and that is a deliberate asymmetry: if “Backfired” reduced everything, a bad idea would quietly make you more durable.
Once the multiplier is applied, the fight is resolved by the ordinary battle engine on the server — the same code, the same rules, the same numbers as every other match in the game. The AI is an input to that fight, never the judge of it.
Why a capped number beats a verdict
The common complaint about “AI decides” games is not that the model is dumb. It is that you cannot argue with it and you cannot learn it. Lose and there is nothing to study; win and you do not know why.
A bounded multiplier fixes both ends. +30% is a lot — routinely enough to take down something stronger than you, especially stacked on the ×1.5 you get for bringing the right element. It is also not everything: a genuinely much stronger monster can still grind you down, and the result page tells you which of those two things happened, in one line, so tomorrow you change the right variable.
The referee also hands you a gear item
Picked from what the object is in everyday life — the same items the hundred-floor tower uses, with the same rules.
- Composite ArmorHard or protective things: helmet, pot lid, book, umbrella, shell, box.
- Aftershock CoreHeavy things: hammer, rock, dumbbell, bowling ball, brick.
- Counter CoilSpiky or prickly things: cactus, brush, comb, pinecone.
- Tactical MedkitCaring or healing things: bandage, plant, water bottle, fruit, blanket.
- Targeting BeaconPointy or precise things: pencil, ruler, dart, compass, magnifier.
- Initial CapacitorEnergetic things: battery, alarm clock, spring, charger, whistle.
- Round HourglassTime things: clock, hourglass, timer, calendar, watch.
- Finisher DroneGripping or clamping things: clip, stapler, tongs, clothespin.
This is a second, independent read on your picture, and it is about the object’s nature rather than the matchup. A pinecone can be off topic against today’s boss and still come with a Counter Coil.
The referee is not the only one scoring
All the referee hands out is a multiplier. What orders the daily Best ideas board is hearts from other players — one heart per idea, never your own, and pressing again takes it back. Hand-drawn entries come first on that board.
A week of that gets settled on Sunday night. Monday through Saturday, the top three on each day’s board take a seat in the weekly cup — one seat per player, sixteen at most — and it opens by itself at 20:00 Japan time; a week that does not gather four names sits out. With people you know, the group cup runs from four players, with up to eight slots.
Things that earn you exactly nothing
Drawing a big letter “S” on your monster does not raise its look grade. This has been tried.
Frequently asked questions
Does the AI decide who wins the battle?
No. The referee only grades your idea, and that grade scales the numbers on your damage-dealing moves by at most +30% or as little as −10%. The fight itself is then resolved by the same deterministic battle engine every other match uses, on the server, with the same rules for everyone. That split is the whole design.
What makes an idea Brilliant instead of just sensible?
Brilliant is an obvious, specific counter to this particular boss: garlic against a vampire, a hair dryer against a soggy sponge, an umbrella against a rain monster. Sensible is a link you can state as a plain fact — a towel soaks up a sponge, a rock grounds an electric bird. A stretched or maybe-it-could link is not sensible; it is off topic.
Is the grade based on how well I drew or photographed it?
The verdict comes only from what the object is, never from the picture. The picture gets its own separate grade, S to D, for how strong the monster looks — and that is about the creature, not your drawing skill. A scribbled dragon can score A while a beautifully drawn kitten scores C.
Can I trick the referee by naming my monster something powerful?
No. Size claims, rank letters like S or SSS, and words like infinite, god, cosmic or ultimate earn nothing, and any text written on the object or drawn in the picture is ignored on purpose. Only the real object counts.
What happens if the referee does not answer in time?
The fight still happens, with no bonus applied. The battle never waits on the AI to be available.
Can I try again with a different object?
Yes, as often as you like. Only your best attempt stands on the board, so experimenting is free.
Keep exploring
Go get graded
Find today’s boss, draw it something or bring it something from the room, and see what the red panda says.
Draw it something